No sound, ever

Re: No sound, ever

Postby itsonlyme » Sat Jan 31, 2009 6:20 am

after updating to sonar 8 it now works! :mrgreen:
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Re: No sound, ever

Postby scott » Sat Jan 31, 2009 11:54 am

LOL...I guess I just bought Sonar 8 yesterday for no reason!

Just kidding...I DID buy Sonar 8 yesterday, but not specifically for this issue.

Glad it's working for you!

Scott
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Re: No sound, ever

Postby Foreigner » Sat Dec 19, 2009 10:29 am

Perhaps I can shed some light on this problem.
For some reason TinMan doesn't work in Sonar, if 64-bit double precision engine is activated (options - audio-general). Tested in Sonar 7, Sonar 8 and Sonar 8.5.2 (Windows XP SP3 x32)
Strange, because Sonar proves plug-in as capable of sending/receiving 64-bit data (displays doubled ticks in FXbin)
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Re: No sound, ever

Postby Elffin » Wed Dec 23, 2009 11:26 am

Tried the demo out using sonar 8.3.. and had the same problem. Will try it out again using your suggestion.. I couldn't get it to work using the 64bit version of sonar on vista 64
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Re: No sound, ever

Postby scott » Wed Dec 23, 2009 3:03 pm

All of our plugins are capable of accepting 64-bit data, and process internally using a 64-bit path even when accepting 32-bit data.

I agree 'tis very strange.

Scott
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Re: No sound, ever

Postby Elffin » Sat Dec 26, 2009 11:23 am

yep confirmed...

the only way to get tinman working is by disabling the 64-bit double precision engine (works when off!) odd though....
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